The spiritual heir Factorio? Mindustry review.

Hi all. Today I will tell you about Tower-Defense sandbox- Factorio Mindustry.

General information

Gameplay

The game is (almost) Tower-Defense-you are building protective structures to protect yourself from waves.Game map consists of cells. On the cells there may be a block (indestructible obstacle), cobblestone, dispute, deposit. The cells themselves come in several types – sand, spore cover, shallow water, deep water and others.

You control fur. If your fur is destroyed, then your fur after some time will be on the reconstructure. There are different types of furs: heavy, light, support.

You need resources to build. They can be obtained in two ways – mining (manually, using drones, drills, pumps) and creating other resources using special structures.

Transportation of resources is carried out using transport buildings – conowers, intersections, bridges, catapults and other things. In conditions of limited space, it is necessary to optimize the transport chains with the help of the means given by the game.

To protect against waves, different turrets and drones are used special buildings. Let’s start with the turrets. Twes for work need resources. Tourles can be divided into:

Liquid – shoot liquids that https://moneyslotsonline.co.uk/ carry a different effect (water – extinguishes the nearest burning buildings, slag – sets fire to opponents, pours burning puddles, cryogenic liquid – slows down enemies).

Note – some buildings can take water and cryogenic liquid for cooling and increasing efficiency.

Now drones. Drones are produced in special factories. Each plant has a limited drone. Drones are used to extract resources, repair and construction, as attacking units of the player (because the types of units are the same for everyone).

For the work of some buildings (factories, protective projectors, etc.) Energy is required. There are different ways to open it, with its own tricks and disadvantages.

Enemy units can be divided into 2 types: flying and ground. Grounding are looking for the shortest way to your base and follow it. In order to effectively restrain them, the walls should be built.

Air flies freely over all obstacles. Their task is to destroy energy sources. Therefore, your field of batteries is their goal No. 1.

I got to the campaign to 40 waves. I still did not have enough resources, so I decided to wait 50. But on the 40th wave, a flying boss shooting rockets appeared. Then I thought that I was ending, for I almost had no air turrets. But the boss flew to my accumulation of batteries. They were completely filled, so when destroyed they rushed and touched the nearest. Fortunately, the chain reaction did not follow. But I was lucky, because it was there that my air turel, shooting molten scrap metal, stood there. She somehow coped, but then I noticed that the pipes that supply the melt were broken, and the resulting contents set fire to the nearest pipes. I had to demolish the entire structure: b

And now – you have many means to reach the containment of enemies waves. You can build everything something and whatever you like. And then you ask you the question: “And what is the meaning even if I can do it differently or not or not, or it is also permanent, so you will have to use one stratum every time?»And I will answer:” Nestless “. It is time to immerse yourself in the subtleties of game modes.

Game modes

Kapmania

In the campaign menu you are given a choice from different cards, but first one will be available. To open others, you need to fulfill special conditions. Here you have chosen the card. Come in. Examine it and find that from the resources on the map only lead, copper and water. And you can only build a primitive drill, turret, copper walls and conveyors from building. And where is all that I described above? But he is not … so far.

The essence of the campaign is to sort out on maps with certain resources, the extraction of these resources. After a certain wave, you can send these resources, and leave the base you built forever. The number of resources that you can take with you is limited. Due to the resources obtained during the sorties of resources, you open new buildings and maps. There are a lot of resources, so you will make repeated sorties, giving it to cards with a large number of the resource you need, because in order to obtain some resources on some maps you will take the creation of complicated chains.

User game

Includes 4 modes:

Waves – you appear on your chosen map. Resources are randomly located, cards are not similar to each other, so that each time you will fall into completely different situations. All buildings are available to you.

Sandbox – waves are called by the player. No resources are required to build. There are endless sources of objects and energy.